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The Elder Scrolls III: Morrowind Giants: Ultimate mod

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  • 4 stars

    Version: The Elder Scrolls III: Morrowind Giants: Ultimate mod

    "excelent mod but..."

    by lord_vivec on January 5, 2006

    Pros: Good mod adds alot of new creatures to the game

    Cons: i found a weird glitch in the game that made it so i could not talk to anyone in ebonheart

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  • 3 out of 3 people found this review helpful

    2 stars

    Version: The Elder Scrolls III: Morrowind Giants: Ultimate mod

    "Download at your own risk."

    by TMP3z on February 5, 2006

    Pros: There are a few redeeming aspects of this mod. But sadly those are few and far between.

    The good features being:

    It comes with an uninstaller for the mod.

    A couple (meaning two) of the new additions were nicely modeled and textured.

    It got me to register to download.com for the first time.

    And by playing the mod it caused me to break the keyboard in frustration and in the process spend time with my family instead.

    Cons: The Bad.

    Out of the 150 'new' creatures added to morrowind I can safely say at most 15% are actually 'new'. The reason being is simply that the additions are primarily rehashes. Same creatures you have already seen just differently named, sized and or colored.

    All the infamously annoying monsters you once new are now back and more irritating than ever. Remember the ol' Cliff Racer, everyones favorite flying prehistoric friend? Not only is he now around every bend but now he can cast spells while being safely out of reach (and flying backwards when you try to get close). Who says you can't teach old dinosaurs new tricks?

    And those ever loving spriggans are now upraded and roaming freely in Morrowind. Now catch this... a spell caster that drains mana, health, and stamina at rage (with a single spell). One hit and it can get you down to 50% if you have 200 hp. Yay. If that wasn't bad enough, they move around at two hundred miles per hour (200 mph). Wait, it gets better! Everytime they hit you in melee they drain 10 str and some personality and leave you feeling violated. And to top it all off they respawn, 3 times before they 'die'. Woop-de-do. As for techinical issues there are a few notable major flaws. Off the top of my head one is that if you kill a Giant and drop his 'loin clothe' (think tarzan) on the ground it will inevitably crash the game if you save or zone in/ out of the area.

    And thats only the tip of the iceberg. Have fun.

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  • 0 out of 2 people found this review helpful

    5 stars

    Version: The Elder Scrolls III: Morrowind Giants: Ultimate mod

    "I liked this mod alot because welll.... just look at the cons"

    by haloboy939 on July 14, 2006

    Pros: Lots of cool monsters that add alot more fun to the game.

    Cons: Uhh well the reason is while playing i discovered a group of nude nymps near vivee while playing which uhh was really awkward but nice at the same time.

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  • 1 out of 1 people found this review helpful

    4 stars

    Version: The Elder Scrolls III: Morrowind Giants: Ultimate mod

    "Sort of great..."

    by Rinto Tinto on October 1, 2006

    Pros: What's great is that it makes everything more exciting and frankly hostile. I leveled up a bit and when doing the first redoran quest i met two vampires a troll and a dragonling so it's a good add on.

    Cons: If you don't want a challenging fight when walking a small distance don't get it. Also its not great for beginners as it would just make the game confusing.

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  • 1 stars

    Version: The Elder Scrolls III: Morrowind Giants: Ultimate mod

    "beware, it has some "issues""

    by ashley ludlow on November 25, 2006

    Pros: i think the dragons were a nice touch, and the whole troll thing....ah!

    Cons: the whole bloody thing. it has some serious issues. to me, it looked like a 5 year old got ahold of the tes editor and went at it.

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