Ocular Ink
doesn't work
Cons: i got this obscure error:
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Ocular Ink.exe - Ordinal Not Found
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The ordinal 11 could not be located in the dynamic link library DSOUND.dll.
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OK
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Ocular Ink
Unique Game-play, Worth Your Time
Pros: Everything good about this game is revolved around its unique game-play. You're an eyeball rolling around and trying to kill others by drawing on the map with a paintbrush. As you get deeper into the game, new "skills" will become available, activated by certain patterns that you draw.
The game-play length is moderate, around 2-3 hours, if you don't know what you're doing and die a lot, which you will quite a few times.
If you like blood and gore, this is probably your game. Using the paintbrush, you can flick rocks at enemies or just flick the enemies themselves, generating more blood than you can ever imagine.
Also, the dialogues are quite comical so it's a lot less boring than most of these mini-games out there.
Cons: If you turn all the properties in Options to max, this game can very laggy. For me, maps loaded in around 5 seconds, and I have a AMD Athlon 64 processor with 3400+ and 512 MB RAM. Also, with the settings at max, the paintbrush cursor moved around at a sad fps, maybe, 4-5, and it gets very difficult to draw your intended lines. As this game was probably designed to be a coffee-break kind of mini-game, I find these qualities less favourable. I'm the kind of person who prefers "playablitiy" over good-looking graphics, so I turned everything to the minimum quality, and trust me that did not look good. But hey, it worked.
The game does not have any background music whatsoever except at the ending credits, and you know what it feels like to play a game without any BGM.
Don't get me wrong though, this isn't a bad game at all. It's just that I tend to omit most of the "pros" and concentrate on the "cons". Give this a shot.
Ocular Ink
Try it, you might like it.
Pros: I didn't play this game to the end, but the parts I saw were fun, good-looking, well-written, and a new challenge.
Cons: There's a reason the gameplay here is unique. I grew frustrated eventually.
Ocular Ink
FUN !
Pros: Interesting plot and playable for a few hours.
Cons: Hard to move the character around.
Ocular Ink
Innovation meets Character
Pros: You play an protagonist eyeball: rolling around, collect ink, painting stuff, and generally doing things the local ocular hero would do.
The game is 100% character, as you fight alongside your comerade eyeballs.
Awesome innovative gameplay. You collect ink, and with the mouse, which is a paintbrush, you can paint the environment. Drawing a line from something to somewhere else flicks the object at a rate governed by how far you drew the line of ink. This is your basic attack, as enemies can be flung into object, eachother, and walls -- or the other way around.
If you scribble the ground, you can cause an explosion based by how much ink you invested in the scribbling.
The cel shaded graphics tie the game together with sufficient visuals that fit the game perfectly, and are professionally crafted.
It's especially interesting to see a site of battle after the fact, with paint everywhere on the ground with streaks of splattered blood.
Clean on my low system resources, too. No slowdown.
Ocular Ink brings a nice break from the mundane in what is an ocular adventure with a gameplay system that is just completely pure fun.
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